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Raxxa System

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Revision as of 18:11, 6 November 2016 by Arkonis Deadrorian (talk | contribs) (A Planet's Composition)
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Raxxa System
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Sector Kuat Sector
Galactic coordinates 67,54
Planets 3
Moon None
Asteroid Fields None
Space Stations 7
Population Approx. 9 million
Controlled By Galactic Empire


Return to Kuat Sector

The Raxxa System is one of the seven systems of the Kuat Sector. The Raxxa System first came under the Imperial eye fairly late in the Galactic Empire's history. The system, from a aesthetic point of view doesn't have much to offer. Perhaps because of its low interest from Imperial enemies, the Empire decided to make it the home of one of its most powerful fleets; The 2nd Imperial Fleet. The Raxxa Sytem itself is comprised of three planets, none of which are very habitable. Raxxa (I) is an extremely cold and barren planet with a toxic atmosphere, and Raxxa (II) & (III) are gas giants. The Imperial Throne not wanting to waste any system resourcefulness decided to use Raxxa (I) as a base of operations for its 2nd Fleet.

High Tension

Guinar Ndengin, upon his rise to the throne in year twelve of the galactic timeline, went to work immediately to secure the Kuat Sector from any enemies foreign and domestic. One of his first decrees was to continue was Emperor Piett had started with the Vuma System years before and increasingly protect the ever resourceful Kuat Drive Yards that had been supplying the Empire with new ships and technology for most of its history. Therefore, he decided to reenforce the area and form the 2nd Imperial Fleet, comprising of 1st, 2nd & 6th Groups of the Imperial Navy. This was a huge undertaking that took a lot of manpower, materials, and time. It also set the Galactic Empire back quite a few credits upon its completion.

The 2nd Fleet now positioned in the Kuat Sector to protect the coveted Kuat Drive Yards, was in need of a home base for not only themselves but their Imperial families as well. The closest system to Kuat was neighboring Raxxa, which offered very little in regards of habitability. With this, the Empire had to be creative, but quick due to the time sensitivity of protecting the sector.

Ndengin sent massive construction fleets aided by the organizational prowess of the Kuat Sector governors to the Raxxa System. Outpost stations were setup in each corner of the system to warn of any incoming threats. Tensions in the system were high. Only the Trade Federation stood thinly between the Empire and one of its greatest enemies; the Krath Dynasty. The Krath had been running scouting missions into Imperial territory for years and their undercover agents had been slowly influencing neighboring systems with their cultist ideals. The emperor refused to accept this treachery and increased monitoring activity in all nearby systems. The 2nd Fleet began running constant drills and defensive scenarios. Commanders were always on high alert and leave passes were temporarily revoked.

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Emperor Ndengin giving orders

After some time and with increased control and security in the Raxxa system, the defensive operations ceased, but the activity level of the 2nd Fleet didn't slow down. Much of what developed became classified information, only privy to those in the Imperial High Command and the Throne. Even the Imperial families in the system were kept in the dark, which sometimes made life at home difficult for navy personnel.

Two massive research stations were built in the system. Anonymous sources leaked that the Galactic Empire was in development of new advanced ships, along with a new super capital ship to quell the threat of the Krath. These leads were denied by the Imperial High Command and eventually believed to be false by most citizens, until sightings of new and strange ships were reported by civilian traders traveling through the system.

One such trader, a Gran by the name of Tellick Starron recounts, "I remember I left later than I normally do, my cargo scan took longer because of some rare bacta I was transporting to the Alderran System. I had just come out of orbit from Raxxa (I) and was plotting my course for light speed when I saw it. It's hard to describe exactly what it looked like. I thought my eyes were getting tired and I had to rub them out and take another look, but when I opened them back up it was gone. I've been trading for many years and I've seen just about every Imperial ship known to the galaxy, but this one was different, almost formless. Wow, I scare myself just talking about it."

Other sightings continued to be reported in the area and in the neighboring Kuat System. Kurt Drive Yards upped their security and began restricting passes to unregistered civilians, turning away outside business and limiting the information available on the public market. The Krath speculated that the Empire was gearing up for an attack and sent emissaries to the Trade Federation to try and sway them to join the Galactic Alliance. Through the use of the force, Emperor Ndengin foresaw the trickery of the Krath and had preimptively already dispatched members of his High Command to parlay with the Federation and offer increased Imperial favor. Due to the emperors foresight, the Krath were too late and the emissaries were ordered executed by Trade Federation authorities. This brash move angered the emperor, who felt it might lead the Krath to an all out attack on the Federation and force the Empire into war in order to aid its allies. Fortunately, the Krath did nothing, but tensions between the two sides continue to grow and frustrations from the Trade Federation as a mediator have started to take their toll.

Raxxa (I)

The largest planet in the Raxxa system, Raxxa (I) is primarily covered with ice and rock, although a single small methane ocean is bordered by mountainous areas to the North and South that feature the hardy Narlent trees that are able to thrive in the planet’s smoggy, toxic atmosphere. These trees are sporadic and tend to not cluster together, making it difficult for local wildlife to migrate during the harsh winters. Raxxa (I) is home to the only native wildlife in the system, which remains largely unspoiled by the touch of colonization.

A Planet's Composition

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A Native Willer

Narlent Trees are home to an unusual variety of creatures, most of which are herbivores that consume the trees huge leaves that soak up the nitrogen in the hazy Narphant sky. Small rodents such as the Willer and the tiny Lexend Bird are the primary consumers of the Narlent Tree’s foliage. Thousand of varieties of microscopic insects make their home in the trunks and the root systems of the hulking trees that are the pillar of life on the planet.

The Willer is also notable for its immense value in the pet trade market. Native only to Raxxa, these squirrel-like nitrogen/methane breathers have been bred in tightly-controlled atmospheric replications of the Narphant climate offworld, as collecting specimens from the inhospitable climate of the planet makes for an expensive journey. The few hundred known Willers that exist outside of Raxxa are all descended from a single pair of the creatures taken from the planet during a surveying mission nearly a generation ago.

The planet has a thick nitrogen-dominated atmosphere surrounding it, and much of its organic chemistry is driven by sunlight. Ultraviolet light from the distant Raxxa sun changes atmospheric methane gases into a thick, smoglike haze that sits in the upper atmosphere, making observation of the planet's surface nearly impossible from other locations.

Raxxa's liquid sea was formed by methane that has rained down from the atmosphere to produce a reservoir of liquid hydrocarbons. The black ocean of methane stands in stark contrast to the brighter, more reflective patches of ice and rock that dominate the planet's surface. The methane ocean hides any species that may exist within under the dark waters.

Since the Imperial population on the planet started to grow, many have ventured out to inspect the methane oceans. Local scientists begun studies on its composition, looking for possible uses as well as probing for natural wildlife underneath. Reports of scientists not returning to their respective bases have been few, but are believed to have been pulled under by larger creatures coming from the ocean deep.

A Home for the Navy

With the ongoing focus in the system due to its proximity to Kuat Drive Yards and the relocation of the 2nd Imperial Fleet, Raxxa (I) became a prime target for housing the families of those Navy personnel. The problem with Raxxa (I) is its toxic atmosphere, which most species, with the exception of Kel Dors, cannot breath or survive in. The trick was to build facilities that were interconnected and not only protected its inhabitants from the planets elements, but also adhered to Imperial living standards. The urgency of building such structures, with pressure from the regional government and the Throne itself, led to sporadic and sometimes dangerous issues for the first families to move in. From orbit you cannot see any structures due to Raxxa (I) dense atmosphere, making the planet ideal for safely housing its Imperial citizens and limiting the chances of their discovery by outside threats.

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Raxxa (I) Imperial housing

The pace at which the facilities were built astounded even the highest Imperial ranks. Fleet Admiral Zachary Savk commended the regional government in its efficiency and speed, even recommending that the entire sector command be given commendations for their outstanding work. The competition of the housing facilities was a major success in the eyes of the Throne, but due to the hurried nature of the project, quality was sacrificed and problems soon arose.

It was the third month and almost two dozen Imperial families had already relocated to the new housing units. The Empire had played up the perk of being in so close proximity to Navy personnel, which in theory, would allow for more family time and personal leave. This excited most families since very little was said about the system and its planetary structure. The disappointment quickly washed over the colony. Raxxa (I) due to its thick nitrous toxic atmosphere gave very little in the way of beauty and aesthetic. The interconnected structures that protected its citizens felt more like prison facilities than living quarters. No one was allowed outside the structure and only personnel with access passes were allowed to venture beyond the city walls, which was usually only reserved for local scientists.

Imperial Navy personnel knew better than to complain to their commanding officers of the inhospitable nature of the living conditions. They were counting their luck that they were in such close adjacency to their families and remembered life before, when months would pass before personal leave was granted. Now, Imperial personnel stationed in the system were granted regular weekend leave to spend with their counterparts.

A Toxic Time

The major issue that arose within the living quarters was of a natural occurrence. Heavy acid rains were building up a pool of toxic water on one end of the complex and due to the quick quality of the facility construction, the structural weakness had started to allow for leakage. No one noticed the issue due to its location in the facility, a small alcove out of sight of most and with no importance in day to day activities. The leak turned disastrous. After some time, the acid started to peel through and create a bigger hole, which allowed toxic gases from the planets atmosphere to creep in. Within a week three families had been taken to the medical station, treated for poison. The Imperial Security Bureau was notified and a full investigation was conducted.

A first, the ISB suspected foul play. The system was always on high alert and it was probable that a Krath agent had slipped into the ranks and poisoned the local water supply or food divisions. Security tapes were studied for days

Raxxa (II) & (III)

UNDER CONSTRUCTION